UX Designer at Grab
I am a UX Designer in the Economics team at Grab. I work closely with Project Managers and Behavioral Scientists realizing our ideas by creating a library of use cases through prototypes. This role empowers me to contribute to scoping features and influence product roadmaps.
Besides that, for each project that I am involved in, I work closely with our User Experience Research team (UER). Depending on the stage of the project, together with other members of the working group, most of the time we'll be involved in either the Fundamental User Research, Product Related Research or Design Related Research that is run by UER team.
Outside of my official role, I am involved as a committee member of Grab Design Systems (GDS). I help to maintain our official Sketch Libraries, shape contribution processes, and teach fellow designers how they can consume and contribute to GDS through informal training sessions.
Design Tools Advocate
I record bitesized screencasts sharing tips & tricks for using design tools like Sketch, Invision & Abstract and shared them in our Slack channels.